'use strict'; const path = require('path'); const fs = require('fs'); const { argv } = require('process'); const readFile = fs.promises.readFile; const writeFile = fs.promises.writeFile; const readdir = fs.promises.readdir; const loadScripts = async (readDir, writeDir) => { const normalizedDir = path.normalize(readDir); const files = await readdir(normalizedDir); const luaFiles = files.filter(file => path.extname(file) === '.lua'); const writeFilenamePath = path.normalize(writeDir); if (!fs.existsSync(writeFilenamePath)) { fs.mkdirSync(writeFilenamePath); } let indexContent = "'use strict';\nmodule.exports = {\n"; if (luaFiles.length === 0) { /** * To prevent unclarified runtime error "updateDelayset is not a function * @see https://github.com/OptimalBits/bull/issues/920 */ throw new Error('No .lua files found!'); } for (let i = 0; i < luaFiles.length; i++) { const completedFilename = path.join(normalizedDir, luaFiles[i]); const longName = path.basename(luaFiles[i], '.lua'); indexContent += ` ["${longName}"]: require('./${longName}'),\n`; await loadCommand(completedFilename, longName, writeFilenamePath); } indexContent += `}\n`; await writeFile(path.join(writeFilenamePath, 'index.js'), indexContent); }; const loadCommand = async (filename, longName, writeFilenamePath) => { const filenamePath = path.resolve(filename); const content = (await readFile(filenamePath)).toString(); const [name, num] = longName.split('-'); const numberOfKeys = num && parseInt(num, 10); const newContent = `'use strict'; const content = \`${content}\`; module.exports = { name: '${name}', content,${ numberOfKeys ? ` keys: ${numberOfKeys},` : '' } }; `; await writeFile(path.join(writeFilenamePath, longName + '.js'), newContent); }; loadScripts(argv[2], argv[3]);